Arena FPS
A 3D multiplayer shooter that runs in the browser — Three.js and WebGL, plain WebSockets, no engine. Built as an experiment in how far conversational coding gets you on something with real-time constraints.
Engineering manager by day, embedded systems and industrial communication by training. Here I mostly poke at engineering productivity and at AI tooling — not where the marketing says it helps, but where it measurably does.
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Projects
A 3D multiplayer shooter that runs in the browser — Three.js and WebGL, plain WebSockets, no engine. Built as an experiment in how far conversational coding gets you on something with real-time constraints.
A quiet place for Sudoku, chess, Piškvorky, and Obkličovačka. Fresh Sudoku puzzles, computer opponents, and saved two-player tables with live moves and optional chat. Piškvorky brings crosses and circles to a roomy 25 × 25 or 35 × 35 paper board. Obkličovačka adds enclosing and capturing dots on a 60 × 40 paper board. Made for desktop, iPad, and Android touch play.
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